// Text Library  - 16 - quests
// descriptions of first 200 quests

begintextlibrary;

0 = "";
1 = "";
2 = "";
3 = "Go See Anaximander.";
4 = "When you arrived at Fort Emergence, you were told to speak with someone named Anaximander. He is in the fort somewhere. A map to his location was supposedly left in your room.";
5 = "";
6 = "Go Up To The Surface.";
7 = "Anaximander wants you to go out to the surface, explore briefly, and report to him what you have seen. You can get to the surface by leaving Fort Emergence to the north.";
8 = "";
9 = "Explore Surface.";
10 = "Anaximander wants you to explore the surface more, visiting towns and finding out what the situation is. You should report back to him frequently when you find news.";
11 = "";
12 = "Destroy the Slimes.";
13 = "Krizsan Province is being attacked by killer slimes. Arbuckle, the mayor of the city of Krizsan, asked you to discover the source of the infestation and destroy it.";
14 = "";
15 = "The Cockroach Infestation.";
16 = "The Isle of Bigail is covered with disease-bearing killer cockroaches. You met Mayor Bernathy in the city of Shayder, and she asked you, between coughing fits, to find their source and destroy it.";
17 = "";
18 = "Deal With the Troglodytes.";
19 = "";
20 = "";
21 = "Deal With the Giants.";
22 = "";
23 = "";
24 = "Eliminate the Golems.";
25 = "The battle against the golems is led by General Baziron of Tevrono. Because of your earlier successes, he asked your help in finding and removing the source of the golems.";
26 = "";
27 = "The Troglo/Giant Barrier.";
28 = "The troglodytes and giants, mortal enemies, are kept apart by a magical barrier. If the barrier were somehow reached and destroyed, they could resume their eternal struggle.";
29 = "";
30 = "New Formello Murders."; //10
31 = "Some murders have taken place in New Formello. An agent named Flanagan has already gone up there. Investigate, find out all you can, and report back to Anaximander.";
32 = "";
33 = "Escape the Basement!";
34 = "UNUSED";
35 = "";
36 = "";
37 = "";
38 = "";
39 = "Investigate Orb of Thralni."; //13
40 = "You have learned that the Orb of Thralni, a prized artifact which gives its user the power of flight, has been stolen. If you choose to recover it, speak with Levy in Fort Emergence.";
41 = "";
42 = "Recover Orb of Thralni."; // 14 last plot quest
43 = "You might be able to recover the Orb of Thralni for Avernum. This powerful artifact can enable you to fly, which could be very useful.";
44 = "To go after it, speak with Seles in the Portal Fortress.";
45 = "Kill Bandit Leader.";
46 = "Commander Johnson, barely able to contain his contempt for you, asked you to kill the leader of some bandits. He goes by the ominous name, 'The Grinder.'";
47 = "Their lair is in Upper Avernum, north of Fort Emergence. When the mission is complete, report back to Johnson.";
48 = "Find Lost Papers.";
49 = "Thereza, in Fort Emergence, never got a message which was being delivered to her from the Portal Fortress. She would probably appreciate it if someone found it for her.";
50 = "The courier may have gotten lost somewhere between the Portal Fort and Fort Emergence.";
51 = "Find Denise's Amulet.";
52 = "You met a woman named Denise in the Portal Fortress. She was very upset because she left an amulet belonging to her in the Tower of Magi. She thinks that it is in her quarters, and she would pay for its return.";
53 = "";
54 = "Get Research Books.";
55 = "If you find any books on magical research, you can return them to Walner the sage. His office is in the Portal Fortress.";
56 = "";
57 = "Return Koriba's Statue.";
58 = "You met one of the strange, alien vahnatai in Ghikra. His name is Koriba. He made a statue, but it was stolen by bandit raiders. Their base is to the east. If you return it to him, you will be rewarded.";
59 = "";
60 = "Kill Ice Worm."; //20
61 = "There is a nasty ice worm infesting a tunnel west of New Cotra. The mayor of that town, Crisper, sincerely hopes that someone will slay it for him. A nice bounty seems likely.";
62 = "";
63 = "Slimes and Rentar-Ihrno.";
64 = "Rentar-Ihrno, the master wizard of Ghikra, is very interested in the monsters on the surface. If you destroy the slime plague near Krizsan, she would like you to tell her about it.";
65 = "";
66 = "Find Hmurrr's Cows.";
67 = "There is a nephil named Hmurrr in New Cotra. He lost his cows. They may be wandering somewhere in Upper Avernum, if they weren't eaten by giant bats or something. He described the way they were branded to you, in case you find them.";
68 = "";
69 = "Help Out Sliths.";
70 = "The slithzerikai in New Formello are miserable because there isn't enough warmth for them. Perhaps you could convince the humans there to help them.";
71 = "";
72 = "Find Dominique.";
73 = "You met a friendly old man named Benedict in Krizsan. He told you that he had a friend named Dominique, who was banished to Avernum. He would really like to know what happened to her.";
74 = "";
75 = "Fellows's Gold Ring."; //25
76 = "Fellows, a mage in Krizsan, lost a gold ring while fleeing from some slimes. He said that he was near the west gate of the city when it happened.";
77 = "";
78 = "Beauty for the Dryad.";
79 = "You met a dryad in a grove on the west coast of Krizsan Province. She wishes that someone would bring her a truly beautiful object.";
80 = "Items of such beauty are very rare, but they can sometimes be found far to the east.";
81 = "Return Paulo's Package.";
82 = "You met a man named Paulo in the village of Pergies. He asked you to recover a stolen package for him. It was taken in Delis.";
83 = "";
84 = "Get Metal Lumps.";
85 = "A mysterious person named Arion in the Inn of Blades would pay well for a collection of unusual metal lumps. They can be found at a hill near the inn.";
86 = "He said, _To the north, on the east side of the river, are several spires of stone in a diamond shape. The metal is hidden at the base of a stone spire due north of the center of the diamond._";
87 = "Recover Lab Notes.";
88 = "You met a woman named Carrie in the Tower of Magi. She lost her lab notes, and would like them returned. They were snatched away by a creature in the monster pits in the east part of the tower.";
89 = "";
90 = "Read Vahnatai Notes."; //30
91 = "Mahdavi, in the Tower of Magi, is jealous of Erika's research on the vahnatai. If you could read Erika's notes on the subject, she would pay to learn what they say.";
92 = "Erika's Tower is in northeast Upper Avernum.";
93 = "Deliver Notes to Huts.";
94 = "There are two hermits living on opposite sides of some mountains near Farport, in Krizsan Province. They pay bored couriers actual money to carry messages back and forth.";
95 = "";
96 = "";
97 = "";
98 = "";
99 = "Retrieve Charm for Nephil."; //33
100 = "You met a forlorn nephil outside the village of Bavner. He claims that an innkeeper in town stole his necklace. He wants it back.";
101 = "";
102 = "Find Curing Potion.";
103 = "Some Anama at the north end of the Isle of Bigail would pay for a high-quality curing potion. They are wandering around outside Northpoint Lighthouse.";
104 = "";
105 = "Clear Out Odd Dungeon."; 
106 = "You have learned from the mayor of Marish that there is a dungeon full of odd monsters to the north. Unsurprisingly, he would like you to clear it out.";
107 = "";
108 = "Kill Roaches For Nell.";
109 = "A woman in Farport named Nell was chased out of her home by roaches. It's in the city of Shayder. She would like you to clear out her home. It's in the southwest corner of town.";
110 = "";
111 = "Find Grunders's Ring.";
112 = "You met a man in Shayder named Grunders. He lost his ring while running down the street, fleeing from some cockroaches. It fell through a grate and into the sewers.";
113 = "";
114 = "Graymold Salve For Jed.";
115 = "In Shayder, you met a kind healer named Jed. He could save many lives if he only had some graymold salve.";
116 = "";
117 = "Dispose of Marish Brigands.";
118 = "The mayor of Marish claims that there are some evil brigands to the north of town, and he wants you to kill them. He thinks that they hide along the west coast, though he was vague about who exactly they were or what they were after.";
119 = "";
120 = "Visit Point Contemplation."; //40
121 = "Mother Loomis, the priest in Bavner, has not heard from Point Complation for a while. She would like for you to go there and make sure everything is ok.";
122 = "";
123 = "Find Mundt."; 
124 = "Mother Melamed, who lives in Kuper, would really like to know where one of her acolytes went. His name is Mundt.";
125 = "";
126 = "Help Some Spiders.";
127 = "The giant, intelligent, friendly, talking spiders are unhappy. If you would go to the hill northwest of their lair and help kill some cockroaches, they would be happy.";
128 = "They are hiding in the middle fo a circle of stone spires.";
129 = "Free Illyree.";
130 = "A giant named Guhkbar is holding a dryad named Illyree hostage. Some kind adventurers could help her.";
131 = "";
132 = "Find Elspeth's Crystal.";
133 = "There is a crystal carver in Southpoint Lighthouse. Her name is Elspeth. She lost a valuable crystal, and she thinks someone at Northpoint Lighthouse took it.";
134 = "";
135 = "Find Zik."; //45
136 = "A man named Zik murdered someone in the town of Softport. Mayor Scowcroft asked you to locate the killer and bring him to justice.";
137 = "";
138 = "Slay Lizard Chief.";
139 = "The mines north of Golddale have been infested by a group of sliths, who made it to the surface somehow. Delenn, the mayor of that town, will reward you if you kill their chief.";
140 = "";
141 = "Clean Out Ursagi Cave.";
142 = "Another set of mines, farther east of Golddale, is full of ursagi. Delenn, the mayor of Golddale, will reward you if you kill enough of the creatures.";
143 = "";
144 = "Libras Courier Job."; 
145 = "There is a merchant named Mervin in the town of Libras who is paying well for savory herbs. Such herbs can be found in the town of Squiggus.";
146 = "";
147 = "Sharimik Scroll Quest.";
148 = "Mayor Knight of Sharimik has give you an important courier quest. You are supposed to deliver a message to Vothkaro, king of the troglodytes. Vothkaro is in Castle Troglo, northeast of Sharimik.";
149 = "";
150 = "Destroy Altar for Corie."; //50 
151 = "Corie, an official in Sharimik, will give you some valuable assistance, but only if you destroy a powerful troglodyte altar. It is in a temple in the mountains a long march east of Sharimik.";
152 = "";
153 = "Hunt Ogres Near Bolton.";
154 = "You met a man named Voster in the town of Bolton. He asked you to slay a rampaging band of ogres. They were last seen near a river east of town.";
155 = "";
156 = "Squiggus Courier Job.";
157 = "A woman named Shirley in the town of Squiggus wants to buy clothes in bulk from you. The merchant who makes her goods is in Libras.";
158 = "";
159 = "The Dryad Grove Ogre.";
160 = "A dryad grove north of Libras has been taken over by an evil ogre. The dryad there has esked you to eliminate the foul creature.";
161 = "";
162 = "Meet Empress Prazac."; //
163 = "You met someone named Shahpur who travels around Karnold Province. She would love nothing more than to meet someone who actually talked to Prazac, leader of the Empire.";
164 = "Empress Prazac is rumored to be holding court in Blackcrag Fortress.";
165 = "Storm Port Undead."; //55
166 = "Runkle, the mayor of Storm Port, has a problem. There are lots of undead infesting the woods to the north of his town. He would appreciate it if you made this problem disappear.";
167 = "";
168 = "Soldiers' Possessions.";
169 = "Bruskrud, the commander of the troops in Lorelei, has lost a number of soldiers to the hill giants. If you can get their personal effects back from Grindstone, the giant fortress, she would reward you.";
170 = "";
171 = "Free Empire Soldiers.";
172 = "Bruskrud, the commander of the troops in Lorelei, has lost some of her soldiers to the hill giants. They are being held prisoner in Grindstone, the giant fortress, and she would like you to free them.";
173 = "";
174 = "Kill King Vothkaro.";
175 = "Mayor Najib of Aminro offered you a reward for the death of King Vothkaro of the troglodytes. You aren't sure he was authorized to give that quest. He certainly doesn't expect you to collect.";
176 = "";
177 = "Get Ring For Ginny.";
178 = "Someone named Ginny gave a ring to someone named Sloan. He lost it. She is upset about it. Both can be found in Sharimik, if you decide to get involved.";
179 = "";
180 = "Hunt Down Zang."; //60
181 = "The trainer in Sharimik is named Starcap. He is very upset because someone named Zang stole his secrets. Starcap would like for you to find this person and make him pay.";
182 = "Starcap suggested you begin your hunt in the villages of northwest Valorim.";
183 = "Metal For Carmine.";
184 = "You met a reclusive blacksmith named Carmine in the village of Lennus. If you can bring him the right sort of rare metal, he can make a powerful weapon for you.";
185 = "";
186 = "Eliminate Calloc Raiders.";
187 = "The village of Calloc has been vicitimized by raiders recently. A man there, named Rabellino, asked you to find and eliminate the raiders. He thinks that a nearby tribe of nephilim is responsible.";
188 = "";
189 = "Bring Fine Meal.";
190 = "You found a colony of merchants in the mountains east of Softport. They need supplies and will pay you for any grain you can bring them. It will have to be of high quality.";
191 = "";
192 = "Message to Baziron.";
193 = "You found a pocket of Empire soldiers in the woods near Greendale, in Monoroe Province. They asked you to deliver an urgent message to General Baziron. He is stationed in Tevrono.";
194 = "";
195 = "Deliver Prazac's Message."; //65
196 = "Empress Prazac deigned to speak with you! She asked you to deliver an important, private message to Anaximander.";
197 = "";
198 = "Slay Elhioc.";
199 = "Vothkaro, king of the troglos, asked you to kill Elhioc, their head shaman. He can be reached by a secret door in the back of your room, and lives in the northwest corner of the lower chambers. If you help Vothkaro, he will make peace with the humans.";
200 = "";
201 = "Destroy Troglo/Giant Barrier.";
202 = "There is a barrier separating the troglodytes and the giants and keeping them from fighting. You learned that the giants own a map to the source of the barrier. If the barrier was destroyed, your two enemies might go to war.";
203 = "";
204 = "Kill Vampire By Sea.";
205 = "You found some giants in a swamp east of Calloc. They asked you to slay a vampire. He can be found hidden between some mountains and the sea to the west of them.";
206 = "";
207 = "Kill Giants in Swamp.";
208 = "You met a vampire named Gholus in a cave on the west coast of Valorim. He asked you to help him get revenge on some giants to the east. They are in a swamp east of the town of Calloc.";
209 = "";
210 = "Liberate Dryad Grove."; //70 
211 = "There is an unhappy dryad in the woods near Poulsbo. She told you a sad story of how her stone circle is under attack by a band of giants. Needless to say, she is helpless without your assistance.";
212 = "";
213 = "Find Way Into Blackcrag.";
214 = "Mayor Bruette of Lorelei wants desperately to make contact with Blackcrag Fortress. If you can find out a way to get inside, she would pay for that information.";
215 = "";
216 = "Hidden Poulsbo Giants.";
217 = "In the village of Poulsbo, you met Commander Daltrey. He knows that there are some giants hiding very near his village, but he can't find them. Of course, he wants you to.";
218 = "";
219 = "Find Son's Silver Ring.";
220 = "A very unfortunate woman named Mia thinks that her son is dead. He went out fishing on Lake Tomor, and never returned. If, somehow, you could find his silver ring and return it to her, she would be very grateful. She lives in Malloc.";
221 = "";
222 = "UNUSEDHunt Goblins For Malloc.";
223 = "There are numerous small groups of goblins running around the town of Malloc, causing all sorts of problems. A nephil named Mrrr asked you to find and kill all of them.";
224 = "";
225 = "Kill Creatures For Sulfras."; //75
226 = "The dragon Sulfras asked you to kill some beasts in a cave in the northeast corner of her lair. It seems to have something to do with proving yourself.";
227 = "";
228 = "Get Things From Dragons.";
229 = "Sulfras sent you to see the dragons Athron and Khoth, to get instructions for the creation of a powerful weapon. You need metal from Athron and instructions from Khoth.";
230 = "";
231 = "Energy Elixir Recipe.";
232 = "Nantier in Gale would pay well to learn the recipe for Energy Elixir. He says that you can find it in the library of Gale, if you can get in somehow.";
233 = "";
234 = "Bring Skribbane Herb.";
235 = "Weaponmaster Asp, in Gale, is desperate to get more skribbane herb to feed his addiction. He says that he will help you if you bring him more.";
236 = "";
237 = "Map of Valorim.";
238 = "You met a woman named Alzon in Spineridge. She is a bureaucrat, and she needs information. She asked you to show her a complete map of Valorim.";
239 = "";
240 = "Destroy Golem Scouts."; //80
241 = "General Baziron in Tevrono asked your help. There is a pack of golems watching over a bridge to the south. They are on the other side of a river, so his soldiers can't get to them. He hopes that you can.";
242 = "";
243 = "Destroy Golems for Dalakros.";
244 = "You met a mighty drake named Dalakros, who lives in the mountains north of Gale. When not struggling to keep from devouring you, he asked you to completely eliminate the golems that are destroying the forest below his lair.";
245 = "";
246 = "Hunt the Unicorns.";
247 = "The farmers near Bremerton have been plagued by unicorns. These pests are a constant nuisance. Seeing adventurers, they felt that hunting the unicorns would be something you would want to do.";
248 = "";
249 = "Find Grimoire of Thren.";
250 = "Cerulian, the librarian of Moon, wants to obtain a book called the Grimoire of Thren. It was being shipped to her, but never arrived. She thinks it got held up around Blackcrag Fortress.";
251 = "";
252 = "Vahnatai Crypt.";
253 = "There is a vahnatai crypt in the mountains of northwest Valorim. Bohen-Ihrno, a vahnatai investigating that crypt, asked you to wipe out the undead inside.";
254 = "";
255 = "Deliver Message to Prazac."; //85
256 = "Anaximander gave you a response to Prazac's message. He wants you to take it to her as soon as possible.";
257 = "";
258 = "Golem Head Stones.";
259 = "Petrie the mage, in Blackcrag Fortress, has heard that some golems have strange, magical stones inside their heads. She wants you to bring her one for research purposes.";
260 = "The stones are very delicate. It might take quite a few tries to recover one.";
261 = "Steal Book For Ivanova.";
262 = "Ivanova, a mage in Golddale, asked you to steal a book on magical barriers from Ernest. Ernest lives in a hut somewhere in Krizsan Province. You have been warned that Ernest is capable of great anger if aroused.";
263 = "";
264 = "Package to Lorelei.";
265 = "A man named Irvine, residing in Shayder, gave you a package. You are to deliver it to Kendra, currently found in the city of Lorelei. Care in the delivery of this package is necessary. It seems that its contents might not be entirely legal.";
266 = "";
267 = "";
268 = "";
269 = "";
270 = "Find Erin."; //90
271 = "Fort Emergence sent out four explorers into the surface world. None of them returned. Anaximander would like news of what happened to them. One of them was a woman named Erin. He gave you a description of her.";
272 = "";
273 = "Find Elsner.";
274 = "Fort Emergence sent out four explorers into the surface world. None of them returned. Anaximander would like news of what happened to them. One of them was a man named Elsner. He gave you a description of him.";
275 = "";
276 = "Find Gwost.";
277 = "Fort Emergence sent out four explorers into the surface world. None of them returned. Anaximander would like news of what happened to them. One of them was a man named Gwost. He gave you a description of him.";
278 = "";
279 = "Find Tucker.";
280 = "Fort Emergence sent out four explorers into the surface world. None of them returned. Anaximander would like news of what happened to them. One of them was a man named Tucker. He gave you a description of him.";
281 = "";
282 = "";
283 = "";
284 = "";
285 = "Poor Nephilim."; //95
286 = "You found a band of poor nephilim in an abandoned farmhouse northeast of Krizsan. They are looking for a bar of iron, so that they can forge some quality weapons.";
287 = "";
288 = "Unicorn Horns.";
289 = "Captain Agrod is one of the protectors of the city of Krizsan. In his spare time, he tries to keep the vicious unicorns under control. He will pay you a bounty for any unicorn horn you can bring to him.";
290 = "";
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299 = "";

300 = "Evidence For Berra."; // 100 HERE TO 120 ARE PLOT-CRITICAL
301 = "If you find any evidence of who might be creating the monster plagues on the surface, take them to Berra for analysis. He is in the library in the southeast corner of Fort Emergence.";
302 = "";
303 = "The Bunker.";
304 = "Ostoth is a powerful wizard in the bunker of New Cotra. If you figure out who is responsible for the monster plagues, he can create a weapon to help you fight them.";
305 = "When you have an answer for the mystery, go see Ostoth. Be very sure before you request his help.";
306 = "The Bunker?";
307 = "There is a mysterious stone bunker in New Cotra, in Upper Avernum. You heard rumors of someone who could tell you more about it.";
308 = "Her name is Sandra, and she was on a spying mission to the surface. She mentioned she was heading to a city called 'Sharmik' or 'Lorali' or something like that.";
309 = "Investigate Shayder.";
310 = "Mayor Arbuckle of Krizsan suggested that you might be able to put your considerable adventuring skills to use in the city of Shayder. They are being bombarded by a plague of monsters.";
311 = "Shayder is on the Isle of Bigail, northwest of Krizsan.";
312 = "Go to Sharimik."; //104
313 = "Mayor Bernathy of Shayder suggest that you travel to Sharimik. They are having their own problems. Introduce yourself to Mayor Knight, there.";
314 = "";
315 = "Go to Lorelei.";
316 = "Mayor Knight of Sharimim suggested that you travel to Lorelei and offer your services. He told you to mention his name to Commander Bruskrud.";
317 = "";
318 = "Corie and Levin."; //106
319 = "Mayor Knight of Sharimik would like your help dealing with the troglodyte invasion. However, to enlist you, Empire law requires that others sign off on it.";
320 = "Find Corie and Levin and convince them to approve of Mayor Knight hiring you.";
321 = "Entering the Bunker.";
322 = "Sandra told you that Captain Johnson, in Fort Emergence, can grant you entry to the mysterious bunker of New Cotra.";
323 = "";
324 = "Search Agate Tower.";
325 = "You need to find out where the deadly slimes of Krizsan Province are coming from. You did get a lead.";
326 = "There is a mage named Bojar, who seems to know how to control the slimes. He lives in a tower on the shore west of Krizsan, guarded by vicious bandits and slimes.";
327 = "Tevrono and the Golems." ; //mark
328 = "You learned that General Baziron commands an Empire army from a small town named Tevrono, to the far northeast.";
329 = "You should find him. He may in a position to reward Avernum for the help you have given.";
330 = "A Fiery Device."; // 110
331 = "You met a mage named Purgatos in the remote town of Kneece. He can make a device for you which could destroy many, many of the roaches. Before he will give it to you, you need to learn exactly where the roaches are coming from.";
332 = "";
333 = "Mage in the Sky.";
334 = "General Baziron wants you to help destroy the golem invasion. First, however, you need to find out where it is coming from.";
335 = "He suggested that you find a mage who lives in the hills to the southeast. You will need to be able to fly to search properly.";
336 = "Into Blackcrag.";
337 = "General Baziron told you that the person with true power to reward Avernum for the help you have given is Empress Prazac. She might be in Blackcrag Fortress, at the far northern end of Valorim.";
338 = "However, the fortress is sealed. If you want to find your way in, you might ask around in the nearby towns.";
339 = "Deal With the Drake."; //113
340 = "Zalifar is a wizard who lives up in the mountains north of Gale. He likes to fly around, but there's a drake who keeps bugging him. He wants it to stop.";
341 = "The drake lives in an aerie in the mountains to the west.";
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363 = "The Goblin Chief.";
364 = "Commander Johnson, barely able to contain his contempt for you, asked you to kill the chieftain of some goblins. The annoying creatures have been hassling passing caravans.";
365 = "Their lair is in Upper Avernum, north of Fort Emergence. When the mission is complete, report back to Johnson.";
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